PLAYABLE STUDIO // BUILD 001
THE WEBSITE
IS THE GAME.
Move through a live WebGL studio, collect data shards, inspect public terminals, and enter the arcade. Everything you see is running in the page.
NODE 01 // PROJECT_001
BROKE DEV
The market entry for BROKEDEV.GAMES. A systems-driven indie title in active development. The public shell is live; characters, world data, and core mechanics remain sealed until the reveal earns itself.
NODE 02 // STUDIO_PROFILE
BROKEDEV.GAMES
An independent game studio building compact, expressive worlds where systems create stories. The website is the first public proof: interface, world, toy, and portfolio are the same executable object.
- 01PLAY BEFORE PITCHThe interaction explains the skill.
- 02SMALL ENOUGH TO SHIPScope is a design mechanic.
- 03SYSTEMS WITH PERSONALITYEven a menu should feel alive.
NODE 03 // FREE_TOOL
PIXEL SCALE
Find the largest clean integer scale without leaving the world.
NODE 04 // OPTIONAL_SUPPORT
KEEP IT RUNNING.
Direct support helps the studio keep building. It is optional and does not unlock access, perks, or financial returns.
GKnkjr9pTnoSv5FVshG3ttXYrSeUfRWiGzEfMwHyVNvv
Always verify the complete address before sending.
SYSTEM // INPUT_MAP
HOW TO PLAY
On touch devices, use the on-screen controls and drag anywhere outside the interface to orbit.